ALTERNATION TRANSMUTER




Alternation:
 
Alternation school is specialized in changing the things, they just do not
believe that the world is how it is and even somehow they manage to alter it.
Transmuter gains a high percent in Alternation school but can not learn spells
from conjuration school.
 
The Alternation spells are:
 
Armor               - Improves defense for physical attacks.
Flesh Armor         - Makes caster resistant to blunt damage.
Shield              - Protects caster from magical damage.
Water Breath        - Allows to the caster to breath underwater.
Astral Form         - Allows to the caster to pass solid objects.
Haste               - Allows to the caster to act faster.
Fly                 - Allows to the caster to fly.
Stone Skin          - Transfers casters skin to stone.
Mass Fly            - Allows for the lot of creatures to fly.
Mirror Skin         - Mirrors spells back to caster.
Blur                - Protects caster from spells and physical damage.
Create Golem        - Creates an iron golem to guard something.
 
This list of spells can be learned from Alternation teachers.
 
See also: Specialization, Class, Mage, Spells.


This page was automatically generated on Fri Apr 5 12:54:51 2002