ALTERNATION TRANSMUTER
Alternation:
Alternation school is specialized in changing the things, they just do not
believe that the world is how it is and even somehow they manage to alter it.
Transmuter gains a high percent in Alternation school but can not learn spells
from conjuration school.
The Alternation spells are:
Armor - Improves defense for physical attacks.
Flesh Armor - Makes caster resistant to blunt damage.
Shield - Protects caster from magical damage.
Water Breath - Allows to the caster to breath underwater.
Astral Form - Allows to the caster to pass solid objects.
Haste - Allows to the caster to act faster.
Fly - Allows to the caster to fly.
Stone Skin - Transfers casters skin to stone.
Mass Fly - Allows for the lot of creatures to fly.
Mirror Skin - Mirrors spells back to caster.
Blur - Protects caster from spells and physical damage.
Create Golem - Creates an iron golem to guard something.
This list of spells can be learned from Alternation teachers.
See also: Specialization, Class, Mage, Spells.
This page was automatically generated on Fri Apr 5 12:54:51 2002