Each character also has seven primary "stats" Strength, Intelligence, Wisdom,
Dexterity, Constitution, Willpower and Perception, which modify the abilities
of the character in a variety of ways. Every stat has a numerical value,
ranging from a minimum, up to a normal maximum. Stats can also be raised by
using spells or sertain items. For example
Str: 17(20), means that you have
17 Strenght from training and 3 Strenght from other factors (spells or items).
For more information about Stats see "help <stat name>".
See also: Class, Race, Character, Statistics.
This page was automatically generated on Fri Apr 5 12:54:51 2002