You can find the following herblores in Lost Realms
Shadow herblore
In parallel to our world is the world of the Shadows, where undead and
lost souls walk. Potent magic can create gates to this world, and
Necromancers have servants who live on the edge of the two worlds.
Other undead creatures, such as the skeletons animated by foul magic,
live also on this edge and their bones can be used as key for the Shadows
world.
To concentrate the potency of these bones, you need to make a base
with the powder of a cinnamon stalk, mixed with a few rosemary leaves
which make the mind more receptive. Take then the dried rib bone of a
formerly undead corpse, break it in small pieces, and add it in the
crucible. Crush carefully the three ingredients with a mortar of white
marble, until an homogenous powder is obtained. Once slipped in a
bottle of water, you will have a potion which will give you access to
the shadow world for four nights.
Walking Herblore
One who chooses to walk in Lost Reams is greatly aided by this
mysterious draught. You never can imagine how usefull it could be for
you in the bad times. Surrounded by dozens of enemies you become very
tired and with help of this draught you can always run from them and
return with revenge. To prepare this brew mix a handfull of tonifiant
juniper berries with some clover as a base. Add some leaves of marjoram
and freshly bought cloves, to clean the blood of its toxines and stop
cramps.
Nightseeing Herblore
In the wild strange plants with strange properties can be found. One of
the strangest is the phosphorescent moss which covers the walls of a few
humid caves. It is believed that this light is emitted by a fungus which
lives in symbiosis with the moss. What matters is the possibility to use
it to prepare a draught which gives a limited vision in the night.
The base of this concoction is the brown powder of a cinnamon stalk. In
it add a handfull of rosemary leaves, to make mind more attentive. In this
dry mixture put shreds of humidified phosphorescent moss, and mix carefully
the whole, until you get a phosphorescent liquid.
When quaffing it, you will feel more able to perceive your environment,
specially during in the darkness, thanks to the moss.
Soothing Herblore
In the art of making a soothing draught, one must first make a base of
honey. Often honey comes in the form of honey-combs, which must first be
broken up into a thick pulp. Into that you must mix sage, for healing of
the wound, and thyme to prevent the infection and partially numb the pain.
Next, add a handful of blackcurrant so that the reagants can act together,
and finally add the petals of a water lily, so that the blood may be
purified and the wound may close. When this draught is swallowed, for a
while the recipient will experience a healing effect, and his wounds will
heal up. The fight against the infection will induce a spiritual weakness
for a short duration.
Baker Herblore
To make bannocks light and brown all is needed is one pound of flour,
three eggs, and the sweet golden treasure of a freshly crushed
honeycomb. Mix the flour and the eggs in a large dish. When this has<
been transformed into a homogenous mixture, crush the honeycomb and
add it in the paste. Mix it carefully. If the paste is too thick, you may
have to add a small quantity of water or milk. Make then small round
dough and use all your talents to cook it in a pan. This will give you
enough bannocks for a week. Serve them with a cup of tea, beautiful
cramsome bread and rich free butter.
Antidote
Poison is often deadly, and requires immediate action. Nature has provided<
us with certain herbs to defend ourselves from this vicious danger, if we
know how to use them. Unfortunately, any remedy we hope to make will be
very complex. The simplest, and most effective, is outlined below. First,
a base is made with handful of blackberries, because of their healthy
juice. Water lily petals, to purify the blood, and figwort, to purge the
stomach, make that a thick paste. Finally the healing properties of the
athelas make it really efficient. This mixture will cure most of the
poisons that can be find in plants and water.
Broshanatia
Among the beasts of our lands, the spiders are the most feared,
mostly because they sting their victim and inject a poison does great
damage to their body. Thanks to a careful study of the grey spider anatomia,
we have been able to use the venom sack of this beast to produce a terribly
dangerous poison. In a bowl, crush the tail of a young salamander into a
shapeless pulp. Add the fur of a bat to stabilize the components, and, most
important, the fluid sack of a grey spider. The sack must have been
butchered recently from the monster, and kept in a wet sack during its
transport. Mix the three ingredients until a brownish liquid is obtained.
Vratopia
The plants of the wilderness have a large spectrum of applications.
Those who know the use of three natural ingredients can produce a mild
poison. Crush carefully the tongue of a frog in a vial, as base for your
concoction. Get a freshly recolted Belladonna, the plant known for its
dangerous properties. Use the fruits or the leaves of the plant, for it
is where its essence is mostly concentrated. Add then a red mushroom,
the sort which gives headache and dizziness when eaten. Mix the reagents
and seal the liquid in a vial. That draught will weaken your opponent,
who will lose an important part of his skills. It can of course be used
to poison your arrows or your blade.
Gulfuinia
Anyone who ate the wrong mushroom knows that the effects of mushroom
intoxication can be really surprising. Headache, dizziness, hallucinations
are some of the possible symptoms. Some people, like the inhabitants of
the remote land known as Yuka Taan, south of Harad, use mushrooms as a drug.
Others have found a more warlike usage. The orcs of the east know many
preparations based on mushrooms. One of the most efficient, a poison which
does not kill the victims, but drains them and stop their concentration,
is described here. The base is made by a handful of inkberries. A red
mushroom is crushed with the berries, to thicken the paste. The third
ingredient is the most important: the rare, sickly green, mushroom. It
must be added before the concoction is mixed. Few people have ever found
this mushroom: it is rumoured to grow in humid caves or in the darkest
forests of the land. |