With the label command, you can attach labels to characters/mobs or objects. 
These labels can be used as keywords to identify them (when they are in the 
room or inventory if object), and labels show within parantheses after the
character's (object's) name when you see it.
Syntax: label <target name|remove> [label].

This page was automatically generated on Fri Apr 5 12:54:51 2002