'COLOUR' 'COLOR' 'ANSI' 'CHANGE COLOR' 'CHANGE COLOUR'
Syntax: colour Toggles colour mode on/off
You may also talk in colour; the format is like this:
the 'escape character' to specify a colour is the left
handed brace '{', following
that you should use one of the following letters,
{r red {c cyan
{g green {y yellow
{b blue {w white
{m magenta {x clear(reset colour)
{{ { char {* beep
{/ newline
when using colour, it looks better if you finish the line
with whatever colour it would normally be in, such as a
gossip, the colour is magenta, so:
Omen gossips 'hello, world'
looks better than:
Omen gossips 'hello, world'
SYNTAX:
colour <field> <colour>
colour <field> beep|nobeep
Possible fields are:
default all text auction auction_text gossip gossip_text music music_text
yell say say_text tell tell_text shout shout_text reply reply_text
gtell_text gtell_type wiz(imms only) enemy
room_title room_text room_exits room_things fight_death fight_yhit
fight_ohit fight_thit fight_skill.
Possible colours are:
red hi-red green hi-green yellow hi-yellow blue hi-blue magneta hi-magneta
cyan hi-cyan white hi-white grey beep nobeep
This page was automatically generated on Fri Apr 5 12:54:51 2002