Many of the game actions are based upon interval timers, including combat,
most autonomous monster actions, hp/mana/move regeneration, spell duration,
weather, and area resetting.
Of these timers, the hp/mana/move regeneration timer is popularly called the
'tick'. Ticks on this mud average 60 seconds of real time.
Area resetting happens roughly every 3 minutes if no one is in the area; less
often (15 minutes) if some one is. Also note that objects lying on the ground
will not be regenerated if anyone is in the area when it resets.
This page was automatically generated on Fri Apr 5 12:54:51 2002